| Editor42 Keyboard shortcuts |
| Common controls | ||
| Key | Action | |
| F1 | Switch to Heightmap mode | |
| F2 | Switch to Texture mode | |
| F3 | Switch to Material Map mode | |
| F4 | Switch to Object mode | |
| Spacebar | Toggle between free-camera and free-cursor mode. Space or ESC to exit | |
| A, S, D and W | Move camera. W forward, S backward, A left, D right. | |
| SHIFT + Move | Move slower | |
| Q | Teleport to cursor. VERY USEFULL!!! | |
| CTRL + 0-9 | Save position | |
| 0-9 | Recall position | |
| TAB | Toggle overhead map | |
| M | Toggle minimap preview. (CPU intensive, it will take a few seconds) | |
| G | Toggle Grid view | |
| T | Toggle Details texture | |
| O | Toggle Objects display | |
| F | Toggle Fog display | |
| L | Change sun position. Just point and press L. | |
| K | Change water position. Just point ground and press K. | |
| Escape | Cancel current mode. (Camera, road painting, adding and planting) | |
| CTRL + N | Create a new map. | |
| CTRL + O | Open a level. | |
| CTRL + S | Save current mode only. Also, in minimap preview, only minimap is saved. | |
| CTRL + SHIFT + S | Save all modes, including heightmap, textures, materials and minimap. | |
| Heightmap mode | ||
| Key | Action | |
| Left mouse button |
Raise/Lower : Raise terrain Level : Level terrain to pointed position height Set : Set terrain to picked height Smooth : Smooth terrain |
|
| Right mouse button |
Raise/Lower : Lower terrain Level : Level terrain to initial position Set : Pick current height Smooth : Smooth terrain (same as LMB) |
|
| SHIFT + MouseWheel | Change brush speed | |
| CTRL + MouseWheel | Change brush size | |
| Texture mode | ||
| Key | Action | |
| Left mouse button | Paint using current color source. | |
| R | Toggle road texturing mode. R or ESC to exit | |
| E | Change current colorsource layer settings | |
| SHIFT + MouseWheel | Texture mode : Change brush opacity | |
| CTRL + MouseWheel | Change brush size | |
| MouseWheel (Road mode) | Change brush size | |
| Material mode | ||
| Key | Action | |
| Left mouse button | Paint using current material | |
| Right mouse button | Pick material | |
| SHIFT + MouseWheel | Material mode : Cycle material type |
|
| CTRL + MouseWheel | Change brush size | |
| Object mode | ||
| Key | Action | |
| Left mouse button | Select object | |
| Right mouse drag | Move, Rotate, Scale selected object. Cancel object creation (when creating). |
|
| CTRL + Select | Select multiple objects | |
| SHIFT + Any move | Smoother object move | |
| MouseWheel | Move object up and down | |
| Page Up / Down | Move object up and down | |
| Delete | Delete current selection | |
| Insert | Clone current selection | |
| SHIFT + Create | Create object in random direction (for planting forests). | |
| Z | Set action to move | |
| X | Set action to rotate | |
| C | Set action to scale. Scale is also used for changing control point radius. | |
| Return | Open object properties window. | |