Description:	Sound Script Editor alpha (Battlefield/Refractor2)
Version:	0.6
Date:		Oct 4, 2003
Author:		Rex Hill


Main Features:
- Load/Save/Save As (bf .ssc text file format)
- Edit Properties of Sound SCript file:  patches/waveNodes/effectNodes



New Features in 0.6:
- UI cleanup of unused features
- Update window tile with open filename (Filename.ssc - SSC Edit)
- Save changes dialog now has "?" icon
- Fixed @root extracted game files path wierdness
- The new command makes use of Template files
- Support for #Include files

TODO:
- Help file description of each function
- Help file overview of .ssc editing

TODO - LOWER PRIORTY:
- Support for engine mapping (#beginMap Engine etc..), this could be tricky
- Make treeview keep selection
- Resample .wav file 11khz/22khz/44khz
- Hotkeys
- Copy/Paste
- using .wav files directly from .RFA archives
