Last Month the Japanese try to retrive this mod a little bit more. They played in the at 2pm CET. At the moment the gametracker,com Server Monitorring is off. Hope soon they turn it on. The ranking seems to work.
I've been trying to get that Mach 5 in the game, but I dont have the software to map a texture onto it. I'd be more than willing to allow you to do that part for me. As for the coding, my team has nearly perfected the coding of an old vehicle that we are discarding for this one. If you could get the working model in the game and just copy old coding, like the corvette, then my team will get the coding down and you can use it in your video. The only catch is that the skin needs to have a tag to identify the creators. I will require the tires to say VXFGoodrich. If you agree to this, I will have a template made showing the outlines of the plygons and where they should be placed. Then it'll just be simple. Please notice some of the other models. The Ferrari has transparent sides so that the louvers could be alpha channeled on top to make it more 3D and the nose of the GRX will be bump mapped in BF2 so that it wont be flat (round like the bottom cartoon). I make lots of models that are low polygon/high detail and this is not the extent of my collection. Also, does anyone know how to put animations in the game, for example: from Maya 6.5?