Last Month the Japanese try to retrive this mod a little bit more. They played in the at 2pm CET. At the moment the gametracker,com Server Monitorring is off. Hope soon they turn it on. The ranking seems to work.
Kindkill, i mean like, the path for the song in the disco is in one of the main sound files. i need to know a way to successfully redirect the sound path so i can be able to load a different song for the disco, rather than hearing that same old "born to be alive" again. but i want it to be unique by being able to have the music play in the one map, specifically. well, you may be finding this hard to understand so for example, i'm making a new map, but i want the disco music to be unique for the map. how can i run the new music for the disco directly from a file within the RFA so that whenever my map is played, it will play the music for the disco that is embedded in it. how?. ok, i doubt that cleared anything up so i'll try saying it simpler. the disco's soundpath to the music is directly in the main Sound.rfa . i placed a music file in a folder inside the RFA. i need to know how to run the music from the rfa so that the disco will play that music on that map. kind of like custom textures but with sound. or is there a line in the init.con that gives the alternate sound path?..................................ahh, forget it