Last Month the Japanese try to retrive this mod a little bit more. They played in the at 2pm CET. At the moment the gametracker,com Server Monitorring is off. Hope soon they turn it on. The ranking seems to work.
Registered Member #2587 Joined: [ 17:13 ] [ 07 Oct 2013 ]
I was testing your square and noticed that the train still passes through soldiers and vehicles if they are on the tracks.
My idea on fixing that is creating a invisible duplicate of the train's collision mesh and making that a separate PCO. I then tack that on to a spawner with holdObject and the train rotational bundle then drags that invisible object with it. Since the invisible mesh has mobile physics, the collision physics should be improved.
As for the Disco building, I so happened to have one rigged with a new epic version of the disco ball and animated lightmaps for the interior. Might be a nice addition for this map.
I would like to see FlaMiN's Round Disco hit the shelves. But if for some odd reason he doesn't add it(hehe), then you should most certainly add it(your new disco).
Which reminds me.....
What disco song should be used? Or, if it's AT's special disco, will the Juke Box be used? And if so, what songs? This is very importante.
Also, I'm not convinced all 12 mappers are mapping their square...I don't think there should be more than one or two "how's your square coming along" Threads. If no progress is being made there needs to be a PLAN B firmly in place. Pretty much give us more squares if that be the case.
GOLD MAP PACK coming soon!!
146 's............................................................"I said GOODDAY SIR!!"............................sig by FlaMiN!!
Shrooms
[ 01:00 ] [ 05 Nov 2013 ]
Guest
theres still a little less than a month till the deadline goodday everyone works at their own pace. Fook can we get a big 4 slots left icon like the 6 we had before?