Last Month the Japanese try to retrive this mod a little bit more. They played in the at 2pm CET. At the moment the gametracker,com Server Monitorring is off. Hope soon they turn it on. The ranking seems to work.
I'm sorry that I haven't finished my stuff yet. I really should have worked on this a month ago but I was lazy. I am really busy with uni exams at the moment. I can finish for sure by new years but not so certain about before xmas
As far as the status on my map, I am about 50% finished with the custom models for it. A majority of the track on my square will be within a custom object so the actual mapping will only take an hour or so. I don't really have time for the next two weeks, but after exams I will make finishing my bit a priority. Really sorry for the delay guys ##ok##
Registered Member #2587 Joined: [ 17:13 ] [ 07 Oct 2013 ]
I vote that we use an undefined dead line. Having a defined deadline could adversely effect the quality of the squares if people are forced to rush them to finish.
We should still get them done as quickly as conveniently possible, but sometimes great maps deserve patience and time.
My Dystopia Map wouldn't be anywhere half as epic as it is now if I had a deadline to meet. I hadn't set a release date for it, so I can take my time making it better and better.
Registered Member #727 Joined: [ 10:25 ] [ 12 Nov 2004 ]
Well, I don't see any other practical choice at this point. It's not like we have a plan B, any sort of "if you're square isn't done by then, we'll use a different one". But I don't like it. Do you remember what happened the last time we did this competition without a deadline?
How about a Squares pre-release, as soon as half the squares are in? How far away are we from that currently?
Güter auf die Bahn!
Shrooms
[ 01:04 ] [ 09 Dec 2013 ]
Guest
flamin set the map for a christmas release so there is still time to submit the square. The sooner the better for flamin to have the map finalized on release.