Last Month the Japanese try to retrive this mod a little bit more. They played in the at 2pm CET. At the moment the gametracker,com Server Monitorring is off. Hope soon they turn it on. The ranking seems to work.
goodday and I just playtested the v2 release. The laptop drone crashes the server when you spawn it when prone. Goodday spawned it at the construction site kingpin flag.
found out spawning the laptop drone anywhere crashes the game.
Registered Member #2587 Joined: [ 17:13 ] [ 07 Oct 2013 ]
Ok After finally getting someone to upload v3 for me (since I wanted to test it before releasing) I can now finally say it should work for everyone now.
v3 will be a self extracting archive, but if you had already downloaded v1 or v2 (it won't matter which one), then I made this patch rfa which you can use to get synced with whats on the server now.
Registered Member #2506 Joined: [ 17:20 ] [ 02 Oct 2012 ]
map load go!
EDIT: fuck that. 329gigawhops? huh i just dont
Shrooms
[ 23:53 ] [ 23 Dec 2013 ]
Guest
I'm gunna load up dystopia now
Shrooms
[ 05:58 ] [ 24 Dec 2013 ]
Guest
goodday and I were both having the ? block crash us to desktop when used. I didn't crash when I used the box when he was ingame but I crashed when you were ingame apache. I also randomly crashed I was next to the golden gun and got exited from the game
Registered Member #2587 Joined: [ 17:13 ] [ 07 Oct 2013 ]
Yeah I never had a single crash with the blocks and mistamontiel didn't report any issues. Odd since knowing how the question blocks work, I can't see how they would be the cause of the crash.
They spawn a PCO which has a randomized selection of spawners on it. Thus the same PCO is always spawned out of the question blocks. One of the instances has it spawn the Bomb Omb which is a PCO as well. But the rest are kits. The Moonraker kit is the only custom kit it spawns (except for the question blocks on the mario kart track which are their own object and spawn only the mario kart kits and the bomb omb). The third version of the question block is the mario coin. But that one isn't randomized. So if you find one on the map that spawns the coin, it will always spawn the coin every time you hit it. So if you hit a coin block and it didn't crash thre's no logical reason for it to crash the next time you hit it.
I've been ingame on the server today and saw both my custom kit and the bomb omb pop out without a crash. So no clue as to why it would crash since to other kits are stock unmodified. I've seen it cycle through most of the kits. If it doesn't crash for me, I can't really find the cause.
Registered Member #2587 Joined: [ 17:13 ] [ 07 Oct 2013 ]
I was able to network test the Mario Kart traffic in my release of my Mario Kart mod v12. They seem to work and the code is essentially the same as the code used in Dystopia City.
If you want to see if they work for your server, you can server side mod them back.
Just remove the beginRem/endRem codes in the Mariokart.con file to reenable the spawners.
You can find them in BattleMod/MarioKart.con
I have Cameras in your head!
Shrooms
[ 23:11 ] [ 26 Dec 2013 ]
Guest
ok thanks apache, mario kart traffic is now loaded back on the server.