Last Month the Japanese try to retrive this mod a little bit more. They played in the at 2pm CET. At the moment the gametracker,com Server Monitorring is off. Hope soon they turn it on. The ranking seems to work.
Registered Member #2587 Joined: [ 17:13 ] [ 07 Oct 2013 ]
Alright on a slightly unrelated note. Avatar Star (a 3rd Person shooter similar to BFH that was made in China) has had some recent updates to their game and by some miracle they done screwed up and accidently fixed the crash that occurs when I attempt to use 3DRipperDX on it.
So now I was able to get ingame and do a frame capture with 3DRipperDX to rip the model and textures from video ram.
On top of that, their game is not optimized very well at all. The ENTIRE level geometry was ripped to file. "Normally" with all the other games I've tried this on, it only captures what is being rendered on camera. Far away stuff and things off screen don't get saved.
Not so with this game. This game is so badly optimized that it renders the entire level geometry regardless of where the camera is. No wonder people had performance issues with this game.
Long story short, this makes it super easy for me to rip their levels into 3DS Max.
(Click to enlarge)
So....Any interest in seeing this ported into BF1942 as a cartoony infantry map for Interstate?
I'm iching to do one of these maps. The Mario Question blocks would fit well with this map and unlike Dystopia City, I won't have to worry about adding race modes and vehicles since these maps are infantry only. Though some things like the kits and the RC Minitank from Dystopia City will find their way into this possible new map as well.
An infantry only map wouldn't take as long for me to make as something massive like Dystopia City. Perhaps this could be one of my next projects for 2014?