Last Month the Japanese try to retrive this mod a little bit more. They played in the at 2pm CET. At the moment the gametracker,com Server Monitorring is off. Hope soon they turn it on. The ranking seems to work.
Well my post in the comments section got deleted for some reason, but I'll retype it...
Tracks are uneven, you need to fix them (IE the two ramps after the first loop, the one is higher than the other and you do a barrel roll when you go off).
You put stopsigns in the map, why not add some sudden drop signs...
Map is very laggy, partly because of all the cars in that car show room so close together, and the new f330 lags like hell, especially when using the flamethrower. Some people think it could partly be because of alot of the track is overlapping.
Get rid of all the dead end paths, it's stupid and a waste of polys/space
What were you thinking when you gave the vigis a blimp, they can just fly to the end...
More cars on the car garage at the first capturable flag spawn, and move all the player spawns to the top of the garage.
Registered Member #93 Joined: [ 23:37 ] [ 17 Mar 2004 ]
ya what he said... lol
R.I.P, Buddy. -RuBBa
Will Rise
[ 18:24 ] [ 06 Apr 2004 ]
Guest
u did great job on everything especially car dealership and overall design however, a few complaints i do have
1.more checkpoints because it is challenging and you die a lot
2. cheat free: a major cheat is in the beginning when the four pipes intersect, a skilled person can parashute off to a road below that takes off tons of the leveli have done it myself when i found it out on my own local server. put a fence or something under pipes to prevent it.
3. gate in fence that breaks in beginning. i no everyone hates them but it is necessary for those with slower computers.
4.using blimp at midle checkpoint ppl can fly to end. remove blimp
5. nothing more to really ask for except i cant edit it on bbattlecraft or editor42 to make a spawn at end. make it editable
great job with everything especially your new buildings 8)
---------------------------------------------------------------------- communisim is the way!
Anonymous
[ 18:29 ] [ 06 Apr 2004 ]
Guest
You should remove ALL extra vehicles and buildings from the entire map except the ending city. They REALLY get in the way and cause lots of lag. And remove the extra roads and change the sand material into dirt, b/c i get a measly 5 MPH in the sand using nitro.
Anonymous
[ 18:37 ] [ 06 Apr 2004 ]
Guest
no dont
---------------------------------------------------------------------- communisim is the way!
Anonymous
[ 18:37 ] [ 06 Apr 2004 ]
Guest
listen to me
---------------------------------------------------------------------- communisim is the way!
Registered Member #80 Joined: [ 14:01 ] [ 14 Mar 2004 ]
i will implement the 2nd point, 3 no, 4 has been done, and u shoudl edit my map, but it should be possible if u are up to date with battlecraft. But remember i have chosen to make this map to be exclusivly played on ISR, so i customise it, to the ISR community.