Last Month the Japanese try to retrive this mod a little bit more. They played in the at 2pm CET. At the moment the gametracker,com Server Monitorring is off. Hope soon they turn it on. The ranking seems to work.
This is your moment to go down in thr annals of interstate history. (for a day or 2)
Choose your colour.. open photoshop and create a skin for the Jimco Buggy map.
The skin will be used for the map release and will be fixed in time and history like week old cornflakes in a bowl.
Use the default skin and the renders below as a guide where to skin and where not to..
Instructions:
- You must keep the base colour (red, green, blue, yellow.) just place graphics over this. - Use the default skin to help you visualise where to place things - Texture the skin and avoid the details (bolts etc on the body work) - Save it as a BMP Bitmap (so it stays crispy and clean) - Upload it somewhere an post a link here. - Do not resize.. it must stay at 1024x1024 - Make it look good.. oh lord..
I still dont get how skinning works, i never know how to get things on the right spot for models lol
When UVW-Mapping in Max, there's an option in the UWV-Mapping window to save the current UVW layout as an image. Just arrange the UVW's how you'll best use them, lay your stuff over that image, and you're good to go.
You dont need the model guys.. I tried to keep this stupidly simple.. if you look at the default texture you will see how clear the sections are.. the idea is just to place cool gfx over the skin..
This talk of models and uvmaps will surely scare off common folk looking for epic fun time with a skin..