Flamin, is there a site you went to to show how to make renders have "Reflections"? I have been searching forever but haven't figured out how The knife might break when you throw it at people __________________
This is an awesome little page of tutorials. The HDRI tutorial will teach you a lot about raytracing, environments and shaders.
HOWEVER!
These renders above are done in a very simple way... just import the object. make a architectural glass shader/material and apply it to the object. then create a large box (to act as a room) and apply a shiney white paint gloss shader/texture to it.
Place the object/s in the room and render.. and thats all i did for these... The file is in 3dsmax7 format.. ill upload it later so's you's can have a look's
But that link abovew.. is GOLD! fave it straight away and do ALL of them.. and you will understand UBER amounts more about MAX... that's how I did it. __________________