The 'boulder' object is the spawner object which controls the movement and physics. The 'bouldermesh' object is just the physical shape/geometry of the object (you could swap it for a stratos quite easily for example. __________________
What exactly did you change from the "old" boulders used on Hang on? Crashes instant upon contact, must be a material mess-up somewhere. __________________
I just notices that its similar to Hillclimb with added difficulty. Nice. I remember hill Climb very well I hope this turns out excellent. and good luck on finishing. __________________