i had to reset the texture coordinates, because the original ones from the .dff were messed. the exterior is almost finished. minor glitches still remain, and well, it's my first attempt, so it's still really choppy. i'll finish the exterior soon, n get started on the interior. the model was not made by me
at times, in certain areas, i had to select each individual triangle to form the coordinate piece. i'm glad i don't have to do this commercially __________________
thx, but i'll need to hunt down someone who can do normals, or i'm fukt. u can't give 2 mat-id's to one model unless it's chopped up __________________
10% Hamburger [ 21:27 ] [ 16 Dec 2004 ]
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