Last Month the Japanese try to retrive this mod a little bit more. They played in the at 2pm CET. At the moment the gametracker,com Server Monitorring is off. Hope soon they turn it on. The ranking seems to work.
If I understand right, you're wondering if its possible to have more than one stratos in your map, but with different weapons and skins. If i'm right, i'll explain how I would go about doing this.
Assuming you know how to edit an object, by putting it in a folder named 'Objects' in your maps directory and creating .con files to tell it to run it, etc.. I would just put 3 different stratos folders in my objects folder (if you were making 3 different modifications of the stratos) renaming each one (EX: Stratos, Stratos1, Stratos2).. Changing the code in each different stratos directory accordingly to fit your desired weapon changes, and to reflect the change in the name of the object (Changing the code from trying to access stratos/... to stratos1/.... for example)
Registered Member #399 Joined: [ 14:56 ] [ 17 Jun 2004 ]
Thanks for replies guys, I really appreciate it...
Regarding ID's explanation, I really still can't find two cars in the Weapons.con file (though I can do that in e.g. the Objects.con file).
When I tried to do what Sean told me to do, I managed to make a copy of the stratos, and load it into BC. But when I tested the map, it just wasn't there...
I really don't know what to edit in the .con-files for the stratos2. The only thing I changed was the following in the Objects.con file: ObjectTemplate.create PlayerControlObject stratosvigi -> stratosvigi2 ObjectTemplate.create PlayerControlObject stratosking -> stratosking2
I know I'm asking a lot, but it would probably be easier for me to understand if someone made a simple map to demonstrate how to add these cars.