Last Month the Japanese try to retrive this mod a little bit more. They played in the at 2pm CET. At the moment the gametracker,com Server Monitorring is off. Hope soon they turn it on. The ranking seems to work.
Registered Member #263 Joined: [ 03:07 ] [ 06 May 2004 ] Posts: 563
Ok I have made some custom objects and I have them in-game and they are skinned correctly and everything seems perfect except one thing, I can go right through them... Heres an example of one of my objects geometries.con and objects.con:
I've tried many different things and I know it has to be something simple that i'm just not thinking of... can anyone help? <span class='smallblacktext'>[ Edited ]</span>
Registered Member #93 Joined: [ 23:37 ] [ 17 Mar 2004 ]
Uhh yes. This happened to me as well. Do what ultimitss said except when you export it make sure you set it to read that you have a collison mesh. DO NOT move the collison mesh from the origonal object at all. If you use the mdt just look at the expot screen and you will see how to add the collison.
Registered Member #93 Joined: [ 23:37 ] [ 17 Mar 2004 ]
I had major problems with this as well.. Fiddle with export settings a bit more is all i can say. I cant help you as much as i wish i could because i dont have 3ds max anymore. So its hard to remember exactly how i did it.