Last Month the Japanese try to retrive this mod a little bit more. They played in the at 2pm CET. At the moment the gametracker,com Server Monitorring is off. Hope soon they turn it on. The ranking seems to work.
BE SURE to place it in the complexpart of the object. [ Edited 25 Nov : 12:30 ]
Shrooms
[ 16:17 ] [ 03 Dec 2005 ]
Guest
i am having trouble where to put the ObjectTemplate.addTemplate stratosjumper ObjectTemplate.setPosition -0.5/-0.3/1.105 ObjectTemplate.setRotation 0/90/0
ya isy a hefe it for you if you like and tip you can always look at maps wher its n side a now 1 map frome Bw its caled buggybatlle the snowmobile hefe nas or tip take it out 2006
u need to rename the complex part of it so u dont attach the weapons. Thats the way to do it.
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Shrooms
[ 00:17 ] [ 18 Dec 2005 ]
Guest
thank you all but now i have a question
i have successfully added nos to snowmobiles, and to the battlecars, BUT one battle car, the cobra whenever i try to enter it, the map instantly crashes and i am at my desktop. Its weird how all the other cars dont do it, i have tried adding the upperthrusts and nos to it again but same thing
i got rid of its primary and secondary weapons like all the other cars
before i changed the cobra's objects.con, it was this:
rem ****************************************************************************************** rem ** Edited using BFEdit Freeware --- http://www.gamedev.co.nz rem ** Last saved date: 03/06/2003 00:37:06 rem ******************************************************************************************
rem *************** Steering Wheel ******************** rem *** cobraSteeringDummy *** ObjectTemplate.create AnimatedBundle cobraSteeringDummy rem ------------------------------------- ObjectTemplate.addTemplate cobraSteering rem ------------------------------------- ObjectTemplate.addSkeletonIK Bip01_R_Hand 0.17/0.1/-0.75 -60/130/30 ObjectTemplate.addSkeletonIK Bip01_L_Hand -0.2/0.1/-0.74 -100/-130/30
rem *** cobraSteering *** ObjectTemplate.create RotationalBundle cobraSteering ObjectTemplate.setNetworkableInfo cobraSteeringInfo rem ------------------------------------- ObjectTemplate.addTemplate lodcobraSteering rem ------------------------------------- ObjectTemplate.setMinRotation 0/0/-50 ObjectTemplate.setMaxRotation 0/0/50 ObjectTemplate.setMaxSpeed 0/0/180 ObjectTemplate.setAcceleration 0/0/-180 ObjectTemplate.setInputToRoll c_PIYaw ObjectTemplate.setAutomaticReset 1
rem *** lodcobraSteering *** ObjectTemplate.create LodObject lodcobraSteering rem ------------------------------------- ObjectTemplate.addTemplate cobraSteeringHigh ObjectTemplate.addTemplate cobraSteeringLow rem ------------------------------------- ObjectTemplate.lodSelector cobraSteeringSelector
rem *** cobraSteeringHigh *** ObjectTemplate.create SimpleObject cobraSteeringHigh ObjectTemplate.geometry cobra_indoor_steering
rem *** cobraSteeringLow *** ObjectTemplate.create SimpleObject cobraSteeringLow ObjectTemplate.geometry cobra_steering
LodSelectorTemplate.create DistanceSelector cobraSteeringSelector LodSelectorTemplate.addLodDistance 10 rem *************** END Steering Wheel ********************
rem *** cobraSimple *** ObjectTemplate.create SimpleObject cobraSimple ObjectTemplate.geometry cobra_Hull
rem *** cobraWreck *** ObjectTemplate.create SimpleObject cobraWreck ObjectTemplate.geometry cobra_Hull_Wreck
rem *** cobraLodSelector *** LodSelectorTemplate.create DistCompareSelector2 cobraLodSelector LodSelectorTemplate.hasDestroyedLod 1
LodSelectorTemplate.addLodDistance 250
and what i did was:
rem ****************************************************************************************** rem ** Edited using BFEdit Freeware --- http://www.gamedev.co.nz rem ** Last saved date: 03/06/2003 00:37:06 rem ******************************************************************************************