Last Month the Japanese try to retrive this mod a little bit more. They played in the at 2pm CET. At the moment the gametracker,com Server Monitorring is off. Hope soon they turn it on. The ranking seems to work.
Registered Member #91 Joined: [ 14:47 ] [ 17 Mar 2004 ]
fortunately bf1942 is an old game and computers have progressed a lot since its release, making such huge maps possible without much in the way of lag. The only things that I have found that lag my battlefield game are all related to online mixed with collision meshes.
My poop is clean and pure as the giggles of new born babies.
Sp!tfire
[ 09:55 ] [ 09 Oct 2007 ]
Guest
dont worry, this map doesnt lag, except if someone spawned A LOT of cars, and the map restarts.. cuz uh there is an anti-lag system but i dunno if i can say that, rubba? xD well YOU have to spawn the car, they dont spawn automatically, theres also a time limit on those things
lol, dunno if it can exactly be called anti-lag, but it does reduce it significantly if only a few cars are spawned. a billboard takes up a lot less polys than a car. during tests when i'm joining rather than hosting, even I was getting on average 70FPS.
Shrooms
[ 19:08 ] [ 09 Oct 2007 ]
Guest
Sp!tfire wrote ...
dont worry, this map doesnt lag, except if someone spawned A LOT of cars, and the map restarts.. cuz uh there is an anti-lag system but i dunno if i can say that, rubba? xD well YOU have to spawn the car, they dont spawn automatically, theres also a time limit on those things