Registered Member #91 Joined: [ 14:47 ] [ 17 Mar 2004 ]
Can I have some information first. How well versed in mapping are you? Do you know how to unpack a map? Have you ever skinned a car? Have you ever used ed42? Do you have interstate properly installed into your mapping program? Sorry but to help you the most efficient way possible, I am going to have to know where you are at.
My poop is clean and pure as the giggles of new born babies.
No i do not skin cars, i make maps for me and my friends only. I use battlecraft, and have interstate installed on it. What i would really like would be a cfg and ist interstate battlecraft file with the suncity raceway cars on it.
slicksharpshooter07
[ 14:20 ] [ 29 Apr 2008 ]
Guest
one of my xfire friends made a cfg and lst for me for the dead cities mod, but i dunno if he rly wants to make 1 for the sun city vehicles
Sp!tfire
[ 15:11 ] [ 29 Apr 2008 ]
Guest
that will only take like 2 minutes but getting them to work in your map will be a lot harder for people who have never done it before..
Shrooms
[ 19:01 ] [ 29 Apr 2008 ]
Guest
objectname=Standardmesh(filename)
The car's files must be in your map, unless you are making it required to have suncity raceway installed already.
a good way to learn this.. is to extract deathrace to a folder on your desktop and also extract sun city raceway to another folder.. then just 'compare' the contents... you will see that SSR has folders and files that DR doesnt.. and although it may not answer every question it will certainly help you understand whats required rather than just following a guide