Last Month the Japanese try to retrive this mod a little bit more. They played in the at 2pm CET. At the moment the gametracker,com Server Monitorring is off. Hope soon they turn it on. The ranking seems to work.
Registered Member #425 Joined: [ 16:54 ] [ 25 Jun 2004 ] Posts: 476
Alright, i just finished the single player of CoD 5 and played the zombie mode once, I've also played CoD 4 single player as well as online and have a few gripes about the games, I don't think they're the worst games ever by any means, I just find all the hype they get to be rather ridiculous.
1. Invisible walls/Lazy dev syndrome: In the first level i tried to take what looked like a perfectly valid path only to be blocked by an invisible wall, this happened more times in the first level of this game then has ever happened to me in any other game. In the same level, I attempted to enter a building which had the front door wide open, i climb the stairs, bam, invisible wall in the doorway. Also (yes in the same level) i attempted to go underneath a raised building and use it for cover, i think you can guess what i ran into. I was later dragged through that same wall by a friendly bot at the end of the level to the rescue boat.
2. Linear game play: I'm already on invisible walls, so it seems like an appropriate time to point out the utter lack of free form game play. Aside from maybe 3 or 4 parts in the game where I was able to choose between two paths, the vast majority of this game left me feeling like a cow being herded to it's death, a cow with guns and grenades, but you get the analogy. Very frequently my trains of thought went something like this; "Oh I'll just jump over that fallen tree and prone behind that... fuck, of course i can't jump over the... oh look i'm dead". These funnel points are so common that it leaves me wondering is it really that hard to at least make the gamer feel like they're making SOME choices? I can't claim to remember CoD4's single player very well (that's just how eventful it was) but i do remember it was much the same. Also still on the topic of being linear, there was one point i got stuck at in a fortress of sorts, i'd climb a ladder kill a few guys, kill a few more guys, then died and do it all over again. In most other games i don't mind this because those few guys are in different places most of the time but I found myself extremely frustrated because of the fact that they were always in the exact same spot and I was constantly forced to take the same path straight to the same group of guys who killed me. A last issue as far as being linear goes, it absolutely kills replay value when you know exactly what's coming.
3. Magic grenades: After a while i caught on to the bot's tricks here, but almost every time you throw a grenade it ends up right back in your face, and it's conveniently got all of half a second left on the timer, while this is easy to work around (bake your grenades) it gets quite frustrating when in the middle of battle you toss a grenade to make the enemies scatter, and one just stoops down and tosses it back at you killing you instantly with your own grenade.
4. That damn sniper in the Russian portion of CoD5: This is a rather small gripe, but how many people can pop out from behind a wall, sight in, steady their rifle, and score a killing shot on a man shrouded in shadows across a river in less than a second? I spent way to long on this one kill, the first time I hit him I thought "finally, bastard's dead", then I hear Mr. Russian guy yell "you just wounded him!", shouldn't the player be able to have at least a some time to spot the guy before he blows your head off, and not to mention that it took me two or three hits to kill him when I was mince meat after one hit.
5. Just a small inconsistency: In the last mission of CoD5 when the player must clear out the parliament of nazis from the balconies there are many of them carrying flamethrowers. I found it rather odd that a shot to the leg with that big ass sniper rifle causes them to explode, I dismissed it as a hit error the first time, but when it continued to happen I started wondering just how a bullet to the leg causes that tank of gas on their back to go boom.
6. The sound: There were more than a few moments that felt like they could have been entirely epic, but the tin-can sounding gunshot noises totally killed the effect, I don't think a lot of game developers realize that sound does in fact have a large impact on the enjoyability of the game.
7. Wait, haven't I done this before: This applies entirely to the newest of the games, but it really seems to me as if the Russian campaign was nothing more than an excuse to make single player passably long. Anyone else remember the street fighting of Stalingrad from CoD2, or maybe the trench warfare in El Alamien(sp?)? The battles on the Russian front feel hauntingly like those of the Russian front in CoD2, granted they look much better, but otherwise they seem very similar. What about all the trench warfare on the pacific front, it plays exactly like trench warfare on the African front in CoD2.
Alright, you've heard all the complaints that come to mind at the moment, so it's time I share what i actually enjoyed.
1. The deaths: I've got to admit, some of the deaths in these games are bad-ass, there was one point where i managed to lob a grenade and shoot a man running past it in the foot, he stumbled and kneeled down to hold his foot, and boom, he went flying in many pieces. Another favorite of mine was the deaths in which they go down spinning and shooting their gun all the way down, although it got old fast as it was so overused.
2. Melee: The melee fighting in both these games feels truly brutal, intense, and gritty. While it does only take one hit to kill an enemy with melee, the lunging strikes and quick jabs make a very visually pleasing experience, it's also quite fun killing half a dozen Nazis in a small room with a knife in about 10 seconds.
3. Missile Strikes, Air Strikes, Helicopter Strikes, Mortar Throwing: I personally think these were just an excuse to make things go boom, and possibly just to show that CoD can pull off big explosions too. That aside, it was damn fun watching, and in the case of the mortar shells, hearing the death screams of your victims in these huge fireworks displays.
4. Vehicle Missions: These added some much needed variety to the run, duck, shoot, rinse, repeat game play of the games as the player gets to rain death from above and blow shit up with a Russian Tank although the tank mission did get a bit stale.
One more issue I want to address here.
Multiplayer and the "Best game of all time": This is a claim I've seen and heard many people make. Many seems to base it on the classes and the unlock ables and then go on to claim that this is something new. I find this rather funny as Battlefield 1942 did classes five years before CoD4 and battlefield two did unlockables two years before CoD4. I'm not saying they necessarily created the idea either, just stating the evidence I know proving that CoD4 sure didn't. Here is where I must admit i know next to nothing about console gaming and that maybe CoD4 was in fact the first to introduce classes and unlockables/perks on the xbox 360 (please correct me on that if you know otherwise). Anyway, the "best game of all time" issue is entirely opinion based, but what I find is that no one can support that opinion with any convincing evidence. The Call of Duty games are very linear, maybe some like knowing what's around every corner, I sure find it boring but once again, opinion. The graphics are nothing revolutionary (at least as far as PC goes, can't really say for consoles). The game play has been done before, over and over. 4 and 5 both feel suspiciously similar to the second game in the series.
Overall, these games aren't horrible, in fact most big name games aren't anymore; but they're by no means original game of the year material; Call of Duty One definately deserved the praise it recieved, but it seems more and more that Activision/Treyarch are just milking this cash cow now. An original idea can only be original once, Call of Duty was one of those, but it's time to move on and come up with something new.
Registered Member #1874 Joined: [ 01:42 ] [ 20 May 2007 ]
ok well i don't quite have the patience to read the biggest post ever, but i read most of it. yes i also own cod4 and 5, and i agree all the hype seems completley overrated. especially in cod5. its exactly the same as any other cod game ever made! the only reason i ever slip the disk back into my xbox, is to shoot some zombies on the one and only map for the nazi zombies. cod4, honestly not so bad, but still overrated. all it is is the same as any other cod game with new weapons and only one vehicle, the heli grenade launcher.
Registered Member #425 Joined: [ 16:54 ] [ 25 Jun 2004 ]
Yeah, not really shocked you didn't read it all, but it was mostly about CoD5 as that's what's fresh in my memory, one of the onle games that have frustrated me to the point of quitting (played through it all on veteran the first time, well, i play through most games on the hardest setting the first time but i remembered how ridiculous CoD was)...
Registered Member #91 Joined: [ 14:47 ] [ 17 Mar 2004 ]
For the most part I agree, my advice. Always take "best game of all time" comments with a grain of salt. They are out to get you to buy the game without playing it first. If you buy it, find it mildly interesting, and a friend of yours finds out you have it and sees the commercial they have a much higher chance of buying it. Meh, I am usually good at judging games/movies. I never like cod from the beginning, but at least it wasn't as bad as moh.
My poop is clean and pure as the giggles of new born babies.
Shrooms
[ 08:03 ] [ 02 Jan 2009 ]
Guest
100% agree.
I enjoyed cod4 sp, Multiplayer really blows. There's no skill, no realism, it's just ridiculous, your lucky if you can live at the most 2 minutes before you die.
Registered Member #425 Joined: [ 16:54 ] [ 25 Jun 2004 ]
Haha, to be honest i was hoping for some arguments here, but i guess i should've expected this since I've been part of this community for four and a half years... maybe i should go post it on the xbox live forums xD
I can see it now "COD IS AMAZING, WHATEVER YOU PLAY SUCKS"
Another thing i forgot to mention in my annoyances, the bleed system, i like my health bars lol.
yeah the cod4 singleplayer was awesome, didnt try the multiplayer but i guess it blows xD i only tried the cod 5 mp beta, it was quite fun for about 10-20 minutes.. then it got boring..