Last Month the Japanese try to retrive this mod a little bit more. They played in the at 2pm CET. At the moment the gametracker,com Server Monitorring is off. Hope soon they turn it on. The ranking seems to work.
Registered Member #78 Joined: [ 18:27 ] [ 13 Mar 2004 ]
SSD, but remember they DO wear out. They have (or at least they did) a "limited" number of overwrites. So defrag is a no no. You can however restore them to factory state by doing a kind of format, but why am I rambling on, read here: http://forums.overclockers.com.au/showthread.php?t=800919
Registered Member #78 Joined: [ 18:27 ] [ 13 Mar 2004 ]
Yeah, they might have found a way around the problems mentioned, I dont know, all I heard was that defragging (data re-allocation) seriously slowed them down and shortened the life-span. You should just get one and find out
Registered Member #727 Joined: [ 10:25 ] [ 12 Nov 2004 ]
Writing to them wears them out. Usually, you can’t overwrite any byte more than 100,000 times before it breaks. Any decent SSD will have special wear-leveling logic, though, to make sure all sectors are stressed evenly. Some even include additional sectors essentially as spares. The logic necessary for this is not included in modern OSs, so the SSD will distribute data however it thinks is best and then essentially lie to the OS about it.
Now, if you defragment, you not only write more data (wearing out the SSD faster), it’s not going to end up where the defragmentation tool thinks it will anyway, so you don’t really defragment anything. Plus, it wouldn’t really change anything even if it was allowed: Thanks to the way they are constructed, there is almost no performance penalty for doing random reads instead of sequential.
Registered Member #2388 Joined: [ 05:12 ] [ 20 Oct 2010 ]
An important question is what do you want to spend? Get some prices on stuff you're interested in, and I'll tell you if they're decent prices or not...