Last Month the Japanese try to retrive this mod a little bit more. They played in the at 2pm CET. At the moment the gametracker,com Server Monitorring is off. Hope soon they turn it on. The ranking seems to work.
someone should make a DR map suited for these, an all-enviroments race(track, water, land, etc)
also, do you mind if i use these in BB3? im not sure yet if i want to, but figured id go ahead and ask. perfectly fine if you dont want me to. <span class='smallblacktext'>[ Edited 18 Jan : 23:58 ]</span>
floaters do suck.. as for 'true' hover movement... It is currently based around car physics (the stratos) but very different to handle (more stable) so it is difficult to act in a true manor like a hovercraft... It does drift really well though so will give a good ride.
I did not get a chance to look at it last night so will try tonight.
I am happy for you (b_w) to use it in your maps BUT... not yet.. I want to finish it first and get it skinned properly.. I also want to make several models so there is variation in the maps. (just change of colour.) Once this is done then I'm happy for anyone to use it. I am also very close to releasing F-Track... Just had a few lag issues with the Vipers so I have taken them out for now and just left the Diablo in there until I can optimise them a bit. F-Track (aside from being the best map I have made ) contains many new objects which are there to be used in maps by anyone here at is82.. but you will need ED42 skills to properly use them.
Can anyone help with the floaters? Do you know anyone who can code? I have real trouble with floaters.... They never go down.... etc.... [ Edited 19 Jan : 10:02 ]