Last Month the Japanese try to retrive this mod a little bit more. They played in the at 2pm CET. At the moment the gametracker,com Server Monitorring is off. Hope soon they turn it on. The ranking seems to work.
So, I have been looking at this camber map and the thing is.. unless its flat.. like camber.. its basically an air strip.. there will be cars flying off the road constantly..
so.. what would you prefer... another camber or a kinda sun city (slower but drifty i guess..)
gonna have to employ the downward thrusters technique.. lols..
Shrooms
[ 22:12 ] [ 06 Aug 2012 ]
Guest
Do the best of both worlds, its a very large map i'm sure you can have a section of the map heavy with city buildings and another large portion strictly a long highway off of a coast with huge rocks and boulders of course. Keep up the work man i'm looking foward to sandy camber city way.
Mash em up.. put all your nutty GRITTY cars in there with a bit of NOS for some sort of challenging deathrace style track.. but with a bit of speed not the dead stop technique style not so much
Also those GRIT cars need better rims, why purple ? lol
lols these one car with purple i think.. the celica..? grits not quite finished i guess. pretty close.
Ill press on with the camber
i can kinda work out how an eliminator style race could work in is82 ya know.. by using some of those techniques in grit it would be possible to have a race where last position got destroyed each lap..
Shrooms
[ 15:05 ] [ 07 Aug 2012 ]
Guest
elimination mode would be awesome lol, avoid a giant red wall of death chasing you. That sounds great In addition, since its a very large map could it be easy to make a mobile spawnpoint? It would fly above the track, a bit slower than the top speed of the stratos, and would allow players to respawn in stratos to stay in the race. That would be cool too