Last Month the Japanese try to retrive this mod a little bit more. They played in the at 2pm CET. At the moment the gametracker,com Server Monitorring is off. Hope soon they turn it on. The ranking seems to work.
Registered Member #78 Joined: [ 18:27 ] [ 13 Mar 2004 ]
To succesfully port this awesome mod to another engine you have to duplicate everything the BF42 engine does, including the lolmao glitches, and the mad physics, good luck The newer engines are too 'perfect', so you will never experience the same, no matter how good it may look. The Cryengine has potential for damn sure, but it will never be able to do things the EXACT same way that the old mother does, sooo. I hope I am wrong, and that some day there wil be a revolution, but I'm highly doubtful
Registered Member #727 Joined: [ 10:25 ] [ 12 Nov 2004 ]
Actually, it should be easy. Set the side-slip factor low to get the ice-skating physics. Use a simple linear model for the enigne instead of a complicated RPM curve. Obviously, it depends on the engine you wish to abuse, but in principle it's not hard at all to do something similar, as long as you are not looking for perfect duplication.
Registered Member #2035 Joined: [ 02:47 ] [ 16 Feb 2008 ]
i,am not really trying to duplicate it we can just play is82 but we can make it fun and its pritty easy to make a slip an slide effect in the vehicle editer in cryengine
8800gts sli,4 gigs ram,e6600 at 3.6ghz,680i motherboard