Last Month the Japanese try to retrive this mod a little bit more. They played in the at 2pm CET. At the moment the gametracker,com Server Monitorring is off. Hope soon they turn it on. The ranking seems to work.
Registered Member #1903 Joined: [ 17:48 ] [ 22 Jun 2007 ]
Yes I want them to drive exclusively on the tunnel area. I have seen that there are SA's on the racetrack on highway, and they are used like waypoints to control the bots path.
What tools do you use for Pathmaps editing? ED42 or Photoshop?
I still didn't figure out how SA's work... and that's in fact the problem I am having on the zombie map (I ran the BF debugger and it showed SA's missing) because the bots are still, and I need to create Strategic Areas probably...
Also, do the SmallOnes files have something to do with Strategic Areas? After using genpathmaps I still can't figure out what colored lines or areas (from the infopath files) mean.